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-- card: 36623 from stack: in -- bmap block id: 43201 -- flags: 0000 -- background id: 36018 -- name: -- part 2 (button) -- low flags: 00 -- high flags: 0000 -- rect: left=445 top=295 right=320 bottom=486 -- title width / last selected line: 0 -- icon id / first selected line: 2162 / 2162 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: ----- HyperTalk script ----- on mouseUp visual effect dissolve go to card id 2938 end mouseUp -- part 3 (field) -- low flags: 01 -- high flags: 0001 -- rect: left=192 top=61 right=86 bottom=413 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 2 -- text size: 18 -- style flags: 0 -- line height: 24 -- part name: -- part 4 (field) -- low flags: 01 -- high flags: 2002 -- rect: left=173 top=95 right=303 bottom=443 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 0 -- font id: 2 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: -- part 5 (button) -- low flags: 00 -- high flags: A002 -- rect: left=177 top=306 right=327 bottom=264 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: More Info ----- HyperTalk script ----- on mouseUp visual effect iris open go to card id 50860 end mouseUp -- part contents for card part 3 ----- text ----- Setting Properties... -- part contents for card part 4 ----- text ----- The Properties option is used to set the properties or attributes that will be inherited by future objects as you draw them. Every time you create an object on your display screen, it is automatically assigned certain properties that stay with it until you change them. Line style, color and level number are just three of many properties that go with an object.